What you see below is the very first video I shot underwater, while snorkeling, with a pair or Kodak SP360 4k cameras in their underwater housing. As you can see, parallax issues are minimized, but you still have a seam line that you have to contend with. I learned that its much easier to be aware of the seam line while filming than it is to mask and edit around it after.
ps. sorry for no play controls on the video, but the plugin doesn’t offer them! Still, its in 360°, and you can drag the video to look around.
Well. There are benefits, and negatives to my current 360° setup. Unfortunately, right now the negatives far outweigh the benefits, and sadly the only corrections are to start over expensively, or start over somewhat inexpensively.
Since my main goal is to capture underwater 360° footage of vibrantly colored reefs with amazing fish swimming all around the user, and I want the user to truly feel like they are there, I opted for a 7 camera GoPro rig. 1 Cam top, 1 on bottom, and 5 around the sides instead of 4. Supposedly this was to increase the available overlap, and I would be able to successfully stitch underwater video. And this is only partially true..
Problem is, there is something called parallax, and it makes for some very strange artifacts underwater. My rig works perfectly fine for above water applications, I have successfully stitched several 360° videos, but all so far have been on dry land. When viewing stitched videos shot underwater things tend to disappear, then re-appear again, almost magically, due to the parallax effect. Continue reading →